Heartache RPG

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Basic info

Gladion Gladion Mohn

Age: 18 - Pronouns: He/Him

Species: Silvally - Original species: Human

Participation level: Primary unit - Class: Sentry

Source link: https://forums.thousandroads.net/index.php?thread…

Character profile

Occupation

Metal nerd

Background

Identical (trans) twin sibling to Lillie. Ran away at age 14 with some assistance from Wicke to set up his own life. During his escape, he decided to slip into the depth of Aether Paradise and steal the last Type: Null, whose archival date was looming. Despite how ostensibly dangerous they were, he couldn't help empathize with their plight in being sealed away for lashing out and failing to meet expectations, as well as both being parts of his father's legacy.

With enough money to keep going for a few years, he was sent in Nanu's direction, who in turn introduced him to Plumeria on account of her having experience with estranged queer Skulls before. He and the Null, who he named Hazel, got to settle in. Which is about where I left off at the end of the first chapter.

The rest of the plot happens after he and Lillie turn 18 and she can legally leave. This is the point I'm taking him from for Heartache. His initial funds are running thin, so a couple years ago he took up work 'freelancing' for Plumeria to deal with island challengers who've started to cause problems for Skull kids to help stretch it out a bit longer. He and Lillie still haven't spoken in four years, but circumstances as they are it seems that can change soon... He's not sure how he feels about it.

Token art by RJr! Thank you!

RP guidelines

-Generally standoffish and a bit rude towards people he doesn't know or hasn't formed an opinion on yet. Doesn't mean he dislikes someone and he'll warm up if they don't piss him off.

-People who know a Gladion from will, through no real fault of their own, will be met with concern and discomfort. He's never been a public figure under the name Gladion, but was a semi-public one before running away and changing his name, so he'll have some serious concerns about what all they may know about him. This'll probably end up being #1 way characters make him uncomfortable early on.

-Even if it's not enough to get him to open up about his history right away, he'll be tacitly more comfortable around people he knows are queer, and might volunteer that he is too— albeit stopping short of specifying in what way.

-He cares about his team above any other humans. Judges other trainers based on how they seem to feel about theirs, and likes people a lot more if they feel the same way about theirs.

Exceptional move

Body Press - Hazel's simplest and go-to combat technique is using the combined weight of her own size and the weight of her helmet to crush, pin, or smash anything they think she can overpower that way. On account of that, when trying to emulate how he thinks a Null should fight, it's going to be the first thing he wants to gravitate towards, even if throwing that much weight around as comfortably and consistently as her will take some training. (coughstaminacostscough)

Hidden Power: Soul's Volition

Fails if the user has an ability other than RKS System. Inflicts Ability Suppressed and changes the user to any mundane type for the duration of the jinx. Raises the user's Accuracy and Evasion by 1.

In Gladion's eyes, the RKS System was designed so that people who can't trust their partner can manually override their typing. Mohn's original plan of giving control of typing to the species directly was much better in his eyes. Even if his exact reasons don't apply to "ARK Units" he still desires that kind of free control of his body for himself and resents having to use discs. Focus on control of his body increases reflexes as a side effect.

Causes the RKS System to visibly malfunction (spark/smoke?) as the type-colourized parts of his body change to reflect the new typing.

Umbral move: Umbral Resentment

Has -1 rate of use. Costs 15 additional Tempo to use, and must target a Trapped unit. While charging, the target has Sure Hit and Sure Crit against Gladion. Deals damage equal to 100% of the target's max HP. May only be used once per enemy unit per battle. Greatly raises aggro.

When he sees no other way forward, Gladion at least tries to ensure that whoever left him like that is as miserable as he is. Eye for eye, tooth for tooth, this move is born out of a deep-seated willingness to act out of pyrrhic spite towards those he feels have done him wrong.

During the charge turn, type-sensitive parts of Gladion's body become visibly shadow-corrupted. Trapped foes may get a sense of the sentiment behind the move and intuit the basic functionality.

During the attack turn, strands of shadow emerge from Gladion's heart and actively seek the target. (It makes the most physical sense to me for him to rear up on his hind legs during that but I suppose it's not a requirement.) The strands, at the moment of impact, appear to pierce the target through the spot their heart is, as if binding them to him. They do not inflict physical wounds, but do feel physically unpleasant. (A "normal" target might feel psychosomatically like they've been stabbed in the heart, foes with higher HP factors are more liable to be able to shrug it off.)

View scenes - View combat info

Player info

Name

Lyn (forums: Shiny Phantump, Discord: Lyn_8662)

Pronouns

She/Her

Time zone

UTC-05:00

Previous RP experience

A number of RPs on TR, with my best showing being Adventure Quest.

RP boundaries

Generally speaking, I expect that most things will cross one of the rules of the RP before my own boundaries, and should I find myself wrong about that, the onus in me to communicate that and I'll let you know.

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