Heartache RPG

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Basic info

Mhynt Mhynt

Age: ~1000 - Pronouns: she/her

Species: Grovyle - Original species: Treecko

Participation level: Primary unit - Class: Saboteur

Source link: https://forums.thousandroads.net/index.php?thread…

Character profile

Background

The right hand and most powerful enforcer of the tyrant king of the Voidlands. Treecko by choice. She stoically carries out orders, killing targets and cutting down those who stand in the tyrant's path, capable of reducing mortals to dust with a single touch. She has spent many centuries under his leadership and supports him unquestioningly.

Because she spent so many centuries in the Voidlands, where death is but an erosion of the self rather than the end of their life, her views on death are skewed.

RP guidelines

None in particular. She's a bit stoic, may take some time for her to open up.

Special note: Mhynt is a walking spoiler in HoC for many reasons. I MIGHT be vague on what she talks about at first, but as people get closer to her, maybe she'll start revealing midgame / lategame HoC spoilers. And, if so, I'm not going to arbitrarily hold back. At this point, most people on TR have either read HoC, aren't interested, or might become interested via spoilers. So, I see no reason not to just spoiler away if the scene calls for it.

Exceptional move

Teleport - Legal move for Lunala very early which can still be seen in other species, which she holds the power of canonically. Ties directly into her evasive style of fighting, and is the baseline aspect of her ability to store, retrieve, and redirect things with the use of portals. She starts, of course, with herself.

Hidden Power: Soul Enervation

Only works on a target damaged by Mhynt's Leaf Blade that turn and is suffering an ailment from Mhynt. If the damage is reduced by barriers or evasion, the target suffers -1 Speed; if unreduced, -1 Speed and Accuracy, and Mhynt gains +1 Attack; if Critical, these modifiers are 2.

Mhynt plunges her blade deeper into her foe. The better the strike, the more she can steal, sapping their energy to bolster her own. Most of this is invisible, though a keen eye would see the very aura of the victim flowing into Mhynt, almost as if she was trying to claim their very essence for herself. As a master of the spirit, Mhynt had gained access to great and terrible powers back home. A small echo of that power has resurfaced in Forlas...

Umbral move: Umbral Specter

This must be used after Teleport. Mhynt gains 2 evasion. Then, her shadow occupies her previous location. The shadow may mirror Mhynt's movement or moves, optionally on different targets. Mirrored moves suffer an Agile-like debuff, regardless of how Mhynt herself casted it. Anything the shadow benefits or suffers from, so does Mhynt, and vice versa, but their evasion layers behave independently when calculating dodges. A direct, undodged hit against the shadow dispels it.

Mhynt can project her Shadow--Owen, a separate soul--to fight by her side, or far away on the field. While they share vitality and effects good and bad, they do not share an awareness, and can keenly dodge and weave independently of one another. Owen may sneak through the shadows to tamper with things while Mhynt causes a distraction, or vice versa. While a direct hit sends Owen back to Mhynt, it's still a well-earned distraction to assist from the dark...

View scenes - View combat info

Player info

Name

Namo (forums: Namohysip, Discord: Hecto#9774)

Pronouns

he/him

Time zone

UTC-10:00

Previous RP experience

Hello

RP boundaries

Not fond of soul destruction or other permanent identity death tropes. Recoverability is paramount.

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